like when you press the use button the menu comes out.
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Trigger function examplee
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like when you press the use button the menu comes out.
Then easily place a trigger_use somewhere, notice its x- and y-coords. Then check the use() hook if you're standing on it's tile.
Done. If you still need an example then you should try things yourself.
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addhook("use","onUse") function onUse(id,event,x,y) 	local x = x or player(id,"tilex") 	local y = y or player(id,"tiley") 	-- Events are 5 	if event == 1 then 		-- Hostage follow 	elseif event == 2 then 		-- Hostage stop 	elseif event == 3 then 		-- Defuse Bomb 	elseif event == 100 then 		-- Trigger Use 	elseif event == 150 then 		-- Dynamic Object 	else 		-- Press "E" without any wanted point 	end end
In the case of "else", it's called when you didn't want to do anything, just it's called because the player pressed the "E"
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addhook("use","onUse") function onUse(id,event,x,y) 	local x = x or player(id,"tilex") 	local y = y or player(id,"tiley") 	if x == tile X and y == tile Y then 		-- Do your action 	end end
Quote
like when you press the use button the menu comes out.
So he needs a trigger_use entity. Sorry bro.




