A vampire heals itself by dealing damage to enemies during his turn. It doesn't matter wheater it is made directly with a weapon or with fall damage or with mines. Only drowned enemies don't count as damage.
The damage is accumulated during the whole turn, and after that turn, the vampire gets incredible 75% of the total damage as health points!
Everything else is the same like in deathmatch mode.
Currently, vampires are just lighted red, nothing more. I am too lazy to make a better graphic. If you have an idea to make it better or if you have good drawing skills, you may want to help out here. Would be awesome.
Please note: This release is not bug-free. The script behaves strange if you play multiple rounds without restarting the server. Workaround would be clicking the weapons button and then okay. This reloads all scripts.
@all screenshot requesting dudes: This is a game mode. All it does is some health stuff. Screenshots would have no meaning, they explain nothing here.
edited 2×, last 29.06.11 09:42:29 pm
Approved by SQ
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