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Englisch Minecraft - objects

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alt Minecraft - objects

The Gajos
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Hello,

I need help in the graphic to my Minecraft 2D. You can help me and do some objects that are marked '
REMOVED
'.

Objects should look like into inventory in .png and with transparent background (32x32 for file). Objects with a suffix "_h" should look like into hand (16x16 for block and 32x64 for file).

Templates:
IMG:https://i.imgur.com/5pV5JIo.png

IMG:https://i.imgur.com/72nlXJP.png

The objects >


NOTE: I will add all helpers to Credits.
3× editiert, zuletzt 14.06.15 13:23:53

alt Re: Minecraft - objects

Pseudon
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user XoOt hat geschrieben
I guess the 32x64 thingy is just a mistake he made.He clearly meant 32x32.

Yep, you're right. I took a look... my bad.
That's all I can do... technically I could take each image and make you an archive, but I don't think I want to...
Blocks found here

alt Re: Minecraft - objects

The Gajos
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user The Gajos hat geschrieben
Objects should look like into inventory in .png and with transparent background (32x32 for file). Objects with a suffix "_h" should look like into hand (16x16 for block and 32x64 for file).

Are you idiot or what? I need 3D blocks in 32x32 file at transparent background and flat(2D) blocks in 32x64 file but a image(block in the file) is in 16x16. Template shows you, how you could place the image.

@user J192: Thanks.

alt Re: Minecraft - objects

Pseudon
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@user The Gajos: I am sorry. I did not see that the square was 32x64, how about use proper background instead of insulting people next time?
BTW, a 3D block cannot be 32x32, maybe 32x32x32 >.> .

tl;dr You want isometric image for each block, with the size 32x32 and for the hand image you need an image that is 32x64 big and transparent but it has a small 16x16 square ( with texture ) in the middle.

alt Re: Minecraft - objects

VADemon
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Keep in mind that you have to use the nearest neighbor interpolation to get a properly resized image.
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