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Englisch what would you like to see in CS2D 2.0.0.0?

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alt Re: what would you like to see in CS2D 2.0.0.0?

Flacko
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Fapicon hat geschrieben
I think DC don`t all ideas`n`suggestions in this topic.

He won't take a single idea, this thread is just to discuss how we'd like CS2D without thinking how hard to make it would be, how fun will it be, etc.

alt Re: what would you like to see in CS2D 2.0.0.0?

newbienoob
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new game modes
new items:
-golden ak 47
-keyblade
-adreneline
-easter eggs
-dual pistols
-nuclear bomb
-new player models
-different zombie models
-diferent gun models
3× editiert, zuletzt 15.04.10 20:30:37

alt Re: what would you like to see in CS2D 2.0.0.0?

Vectarrio
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banana200000 hat geschrieben
Moving robots w/ Machinegun that can move by it self or you control it,and it would be buildable

that will be awesome

Like in doom 3? This sentry bots! Yeh, it would be cool, and it is scriptable through lua

alt Re: what would you like to see in CS2D 2.0.0.0?

StirlizZ-Fapicon
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Simple weapon: camera. Like in GMOD (Source, not 2d)
This thing, when activated, remove all huds and player`s model from screen. It can be very useful for cs2d videos.
Or add camera mode - you press "K" to turn ON/OFF the camera.

alt Re: what would you like to see in CS2D 2.0.0.0?

Mawd
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srly, 2.0.0.0? wait for 3 years, it's not cs2d 2.0.0.0, its CS2D 3D already, BTW, those suggestion are IMPOSSIBLE!

another btw, i think all the people love to have an audio chat function on CS2D.

alt Re: what would you like to see in CS2D 2.0.0.0?

Skullz
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More weapons wich go in other slots like, we use the slots 1, 2, 3, 4, and 5 in cs2d. but it would be cool if we use the other ones for more special guns like medikit to heal others.

I know all my ideas are stupid, REALLY STUPID, but maybe SOOOO stupid that it's also a little bit cool...?

alt Re: what would you like to see in CS2D 2.0.0.0?

wolfbr
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-classic cs aiming system(that the longer you hold the fire button, you will have less precision)
-possibility of buying all the weapons/itens(rocket launcher,molotov,heavy suits...)

-soldiers move more faster(more arcade gameplay).

-shots would be slower and more visible(possibility to avoid the shots, the speed would vary with the weapon, exemple:the projectiles from pistols/shotguns would be slower compared with the rifles/sniperifles)
exemple speed>grenades, rockets, pistols, shotguns, smgs, rifles, hmg, sniperifles, laser)

-more variety of weapons> dual elite, plasma rifle, mortars, forcefield(protect spampoints,in reload, ctf.),..

-grenades through/jump walls(would be more strategic, however, does not pass through any walls, because it just jumps walls, it could bounce on the ceiling, the ceiling would be set by the mappers.)

-barricades> the player could protect themselves.(windows, cars, boxes.., objects would be defined by the mappers)

-improve the viewing angle, soldiers could see far ahead(like blow everything up, soldat).

-improve the scopes> zoom only increases the damage, does not make much sense, would be better to improve accuracy and distance vision(like baboo violent, soldat, adrenaline..)

-inprove the bust fire(the sight worse instead of better, more interesting would be if the gun had more precision (like classic cs), currently the bustfire Turns the gun in a long range autoshotgun.

-----------edit:

-nightvision> it is useless, My suggestion> where nv is on, you can see enemies hiding in trees, bushes, houses .., and when you're utilize the scope, it shows which direction is the enemy, the disadvantage is that the lights can disturb your vision(simple, turn off).
1× editiert, zuletzt 19.04.10 06:33:43
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