mac is sub-machine, not sniper-rifle...
And its light, not heavy than awp...
Yeah, maybe walking increase the dispersion, and freze decrease...but the progress bar is great for me and others...
wait, ur saying that you shouldn't walk and "SNIPE" not walk and shoot? You didn't really talk about that up there so I thought you meant all the guns, anyways, pretty good idea, untill you consider how vulnerable the sniper rly is ;), basically no one wud wanna sniper after this
lee, the weapons you have to use for tactical attacks, you dont buy an AWP in a clanwar for fun, you buy it because this weapon kill easy the enemys and is more easy to win the rounds
is it truly easy to kill with an awp? does everyone buy awps in clan wars? is it really fair to make the AWP more unfair just because some of the people have already mastered it? and is the game only about clan wars?
some pretty good questions u might wanna ask your self
That Awp progress bar is a horrible idea. Takes the fun and fast-action out of the game. Good luck standing like a sitting duck. I'd never buy an awp if that were implemented. I'd rather dodge and shoot with a deagle. What about HEs? You're completely vulnerable.
its not rly simulating anything, its just how long you have to wait till you can shoot... not a very pleasant thing, anyways, I lyk the current system much better, its better to not change the gameplay too majorly because remember, there are lots more old players then there are of the new ones...
so wut marcio is saying that we shud majorly change the game play and sacrifice a big chunk of the original part to improve the FPS? mine doesn't even change that much at all
the only thing i can say that noones yet realised is that in unmodded CS2D, radio command only go out to your team. so if there was an "Im hit!" or and "im out (ammo)" automatic command only your team would hear it, so it would be a good ide to intensify battle situations.