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Stranded II General "I'm stuck / how to do XY" threadThere's a comfortable option for it in the video options! Even adjustable with a bar!
In case you don't find this graphical effect strong enough, buy an old LC monitor with a long reaction time in addition.
The Unrealsoftware Link Is Down
Please Give Me The Link I Begging You
What Do I Do When I Finish S2 Adventure?
wootage
GuestEx) sky alpha, water alpha.......
(Wow this is a newbie question.
But I'm not joking.)
EwokChieftain has written
Hell, what a noobish newbie question (I know I've forbidden making fun of the asker in exactly this way).
There's a comfortable option for it in the video options! Even adjustable with a bar!
In case you don't find this graphical effect strong enough, buy an old LC monitor with a long reaction time in addition.
There's a comfortable option for it in the video options! Even adjustable with a bar!
In case you don't find this graphical effect strong enough, buy an old LC monitor with a long reaction time in addition.
I don't get it Is there a script? Or something... I don't think you answered my question completely it's a yes or no question.
lint35 has written
I don't get it Is there a script? Or something... I don't think you answered my question completely it's a yes or no question.
EwokChieftain has written
Hell, what a noobish newbie question (I know I've forbidden making fun of the asker in exactly this way).
There's a comfortable option for it in the video options! Even adjustable with a bar!
In case you don't find this graphical effect strong enough, buy an old LC monitor with a long reaction time in addition.
There's a comfortable option for it in the video options! Even adjustable with a bar!
In case you don't find this graphical effect strong enough, buy an old LC monitor with a long reaction time in addition.
I don't get it Is there a script? Or something... I don't think you answered my question completely it's a yes or no question.
look in the graphics tab of the options
Uranium235 has written
look in the graphics tab of the options
lint35 has written
I don't get it Is there a script? Or something... I don't think you answered my question completely it's a yes or no question.
EwokChieftain has written
Hell, what a noobish newbie question (I know I've forbidden making fun of the asker in exactly this way).
There's a comfortable option for it in the video options! Even adjustable with a bar!
In case you don't find this graphical effect strong enough, buy an old LC monitor with a long reaction time in addition.
There's a comfortable option for it in the video options! Even adjustable with a bar!
In case you don't find this graphical effect strong enough, buy an old LC monitor with a long reaction time in addition.
I don't get it Is there a script? Or something... I don't think you answered my question completely it's a yes or no question.
look in the graphics tab of the options
I mean like make your own motion blur, I find that motion blur kinda crappy (no offence or anything )
Brandon has written
What does alpha means?
Ex) sky alpha, water alpha.......
Ex) sky alpha, water alpha.......
Alpha is the technical term for opacity & transparency
lint35 has written
How do you make a vehicle that you can get in? example a car. x_x
you need to use the vehicle behaviour in combination with the command ride
lint35 has written
How do you make it so that the menu background of a map that you made moves?
what? could you please specify your question?
(or try to take another existing ridable unit - like the dugout - and replace model and behaviour)
Mc Leaf has written
Forgot "behaviour=vehicle" in the units*.inf...?
(or try to take another existing ridable unit - like the dugout - and replace model and behaviour)
(or try to take another existing ridable unit - like the dugout - and replace model and behaviour)
I did as you suggested but it still closed the game and said "ERROR! Entity has no animation!"
lint35 has written
I did as you suggested but it still closed the game and said "ERROR! Entity has no animation!"
Hmpf... okay. Try this:
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id=206 name=Rover icon=gfx\s2lis\icon_rover.bmp group=vehicle model=gfx\s2lis\rover.b3d health=50 colxr=40 colyr=10 behaviour=vehicle mat=wood maxdepth=100 rideoffset=3 speed=3 maxweight=50000 state=0,10,35 var=owner,Besitzer,1,0 loopmoveani=1 ani_move=1,12,2 ani_idle1=1,1,1 #sfx=heli script=start //script stuff script=end
(btw.: maybe in fact there is some problem with the animation... - because of the error-message. What program do you use? (MilkShape, Blender...))