You could try to search for threads about dynamic libraries (such as LuaSQL, Lua Socket, etc)
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CS2D Servers Keeping a Online serverinfo!Keeping a Online serverinfo!
23 repliesYou could try to search for threads about dynamic libraries (such as LuaSQL, Lua Socket, etc)
Or you could make a cron script like others have suggested:
The sync option would allow you to not make the files publicly accessable, but would require more memory and bandwidth usage. There are certainly other (more efficient) ways too, such as rsync via ssh, but that's going to require more effort than it sounds like you are looking for.
Honestly, creating a cron script is extremely useful for many situations, so it's definitely good to be familiar with.
Regardless of the method you choose, you'll still have to reload the map/server on each running CS2D instance for it to reflect the change.