
Adding a setting though which controls the burst damage reduction would probably be possible. I will consider to do so.
@

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M4A1 Mora_rus
----- Server joined ----- XML Error Callback message: StartTag: invalid element name level : 3 file : sys/cache/serverinfo/serverinfo.txt line : 4 column : 51 XML Error Callback message: StartTag: invalid element name level : 3 file : sys/cache/serverinfo/serverinfo.txt line : 24 column : 57 XML Error Callback message: StartTag: invalid element name level : 3 file : sys/cache/serverinfo/serverinfo.txt line : 37 column : 10 XML Error Callback message: Opening and ending tag mismatch: image line 36 and serverinfo level : 3 file : sys/cache/serverinfo/serverinfo.txt line : 41 xtra : image xtra : serverinfo column : 14 XML Error Callback message: Premature end of data in tag text line 24 level : 3 file : sys/cache/serverinfo/serverinfo.txt line : 42 xtra : text column : 1 XML Error Callback message: Premature end of data in tag text line 4 level : 3 file : sys/cache/serverinfo/serverinfo.txt line : 42 xtra : text column : 1 XML Error Callback message: Premature end of data in tag serverinfo line 2 level : 3 file : sys/cache/serverinfo/serverinfo.txt line : 42 xtra : serverinfo column : 1 U.S.G.N.: Ping/State 'playing'
spawnobject 4 1 1 settile 1 1 93 -- or any other wall tile id
settile 1 1 93 -- or any other wall tile id spawnobject 4 1 1
spawnobject 4 1 1 settile 1 1 93 -- or any other wall tile id