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old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Yates
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user Andrez has written
What the hell are you talking about, we just have to get it back to where it was.

Yeah but no because fuck that, I just told you - no matter what you change it to, people will ALWAYS be unsatisfied. Don't complain here when you can TELL everyone in the competitive hosting scene to change it.

user Andrez has written
nothing of messaging the servers owners and those pointless things

You literally said that people didn't know about the setting, how the hell is telling them with a message or notification pointless?

user Andrez has written
such a big amount of players and we have to gather togheter in a single "neutral" sv which must have LC

So go make that happen! No one is stopping you, no one doesn't want this to happen. There is literally no one holding you back so go and do it and feel good about getting it done - because it's a good thing. Hell, I'll even host the thing for you.

I'm not against servers having LC, I'm telling you it's pretty fucking pointless to keep changing it when you can just ask people to change it which FYI is probably a bit faster than waiting for the next CS2D update.. Server settings were made for these things. You cannot expect DC to change default server settings for your need when he has a whole bunch of people to think about, where 80% of them don't play in the competitive scene and don't want this setting changed.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

RedizGaming
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user Rainoth has written
@user RedizGaming: Bullet shots are instantaneous and not considered projectiles. You can use a custom object to create bullets that fly as projectiles though.



So well, how i can do it? , I do not know how to make a flying image, When collision with object, player , the image disappear

Admin/mod comment

I'll send it to you in private. / user Rainoth

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

sonkii
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Maybe also make some colison block on players because:

Knife and also other melee weapons
If the players colide each other,the knife sound will be multiplayed in same time.Same for gore and blood.

Im not sure if it can be done by lua.

And maybe you can add favorite weapons like on CSS and CS:CZ.Its same like autobuy but you can set your own choice and save the choice you made.
edited 2×, last 08.07.16 10:31:15 pm

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

DC
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@user Andrez: As others already said: Lag compensation comes at a huge cost. High compensations ruin the gameplay experience for low ping players. I didn't lower the default value because I wanted to - I lowered it because it was necessary. There are limits to everything, including lag compensation. Therefore I won't increase the default value again, sorry.
You are free to contact server owners though. Maybe they are willing to change the setting. Or just host your own server so you can change the settings freely as you like.

Also please note that you - in most cases - benefit from the lag compensation even if your ping exceeds the limit!
If cs2d cmd mp_lagcompensation is set to 2 and your ping is 300 then you will still get the 200 ping compensation. Yes, internally the game won't work with the right position because you are above the compensation limit but it will use a position (the 200-ping position) which is way closer to the right position. Way better than having no compensation at all.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

sonkii
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The "binds" wont saved unless rexec the .cfg file back.

I mean the favorite weapons like this (sorry i cant put screen shot instead using text

Favorite >


Counter-Strike Source players will understand this.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Baloon
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Should satchel charge has remote range in tiles? Whenever you remote satchel out of range, you cannot detonate the satchels and showen message "Out of range!", also add new command "mp_satchelrange" to set remoting satchel range.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Yates
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When downloading files from a server the server owner may sometimes update one or more of these files, yet the new files will never be downloaded seeing as you already have a file with the same name. I suggest an option for the player to re-download certain files with a list of new files provided by the server, or an automatic check to see whether the file differs and then an option given to download the new ones (same screen that appears when your map differs to the server map).

Of course the server owner may simply rename the file to something like file_new.png but this is a cumbersome work and also fills up your CS2D folder very fast with old and useless crap.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

sonkii
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What about the xm1014 (or something like that)?Its bullet should get longer range because its very weak when the enemy close to you.

Also,the xm1014 get stronger when the enemy is too far.The xm1014 wont like m3 does,one shot - kill and its too weak if near the enemy because of its accuracy.It wont burst soo much like others.
edited 1×, last 11.07.16 12:35:07 pm

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Mora
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@user Masea: Any counter strike series and counter strike 2d it's a different games. Atleast in real cs all the small bullets are flying have the same distance like each other weapon, just very shitty variation and it's not possible from a long distance to hit by all the bullets. All the shotguns parametrs should be back or:
At least it should be bigger range, but every 32 or 20 pixels it's damage will be halved. from 26(as it is now 13).
Now the range of xm1014 is 30.. 30!! and it's damage 14! and it's variation is worst - 13..
Do you realize that this weapon is completely useless now?
70 Damage in total if all the bullets will hit a body.. Do u believe that shotgun may not pwn by 1 shot in the short range? While in real cs it's possible to do that.
/sorry for my english.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

P_206
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IMG:https://s32.postimg.org/9sehdozk5/Happy_Town_Persian_00004.jpg

IMG:https://s32.postimg.org/4u4w2ne51/Happy_Town_Persian_00004.jpg

Why you are not playing and you revieve a friend request / meassage in the same time , that's will be epic !
• This system will be connected to unreal software networks
edited 2×, last 13.07.16 06:26:46 pm
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