English Ideas for CS2D - READ THE FIRST POST (OP)!

3,231 replies
Goto Page
To the start Previous 1 2 ... 4 5 6 ... 161 162 Next To the start
07.09.12 03:11:26 pm
Up
EpicCrisis
User
Offline Off
Weapon inaccuracy with a dynamic crosshair. Crosshair expands, I remembered mentioning this before so I'm hoping it's still under consideration.
Another Day Another Shitload Of Shit
08.09.12 04:52:58 pm
Up
Misho
User
Offline Off
Button > Join random server.
08.09.12 11:43:51 pm
Up
Seekay
Reviewer
Offline Off
I don't know if it's been suggested here already, and yes I can search for it, but isn't it possible to wield 2 weapons? I mean, the shield for example. That you can wield it the whole time with pistol, knife and grenades, just like in CS 1.6 and CZ. And if you activate the secondary function it will save your ass.. or just the stomach. That idea is so simple that I'm sure it's been suggested already.

I'm tired of switching from shield to weapons. In CS you at least get a bit cover while you aim with your gun, but not in CS2D.

Inb4 "lolshieldnub"-comments.
Average Carnage Contest enjoyer
09.09.12 01:34:17 am
Up
SniperME
User
Offline Off
Weapon inaccuracy with a dynamic crosshair.
Spoiler >


Louder shells i just noticed they have a sound...

Wooden walls that block the view but can be shoot trough.

Bot can please be flashed.

Remove the 2 pictures at buy it makes big weapons ugly cause it mixes up with the small one (down) .
edited 1×, last 09.09.12 04:07:03 pm
09.09.12 02:30:19 pm
Up
EpicCrisis
User
Offline Off
Different reload sound for each weapon. Reload bar can be modified. Sound played when a player is hit, optional.
Another Day Another Shitload Of Shit
09.09.12 02:53:51 pm
Up
Don Captione
BANNED
Offline Off
or more anims like the awp or scout pulling the bolt?
Blood skinning specialist
09.09.12 03:43:31 pm
Up
sheepface
User
Offline Off
New weapons :
amd65/colt 45/winchester
09.09.12 05:27:04 pm
Up
Fiz
User
Offline Off
^Lol.

The abilty to select a group of tiles/entities/tiles+entities, in a select-box type thing, and to be able to copy/rotate/flip/copy+rotate/copy+rotate+flip etc... Basically to be able to copy and paste a large (or small) portion of the map, and to be able to rotate/flip your copy would be great - especially in symetrical maps, aim_maps, etc.

EDIT: My bad, I didn't specify, this would be in the map editor
10.09.12 12:25:53 am
Up
DevGru
User
Offline Off
Are we allowed to request armors?
IMG:http://steamsignature.com/status/default/76561198078087837.png
IMG:http://steamsignature.com/AddFriend.png
10.09.12 01:28:35 am
Up
SkullzOrig
User
Offline Off
Give players ability to make hand movements to team

Ability to see players usgn when you press tab and highlight the players name

A chat room so we can talk with friends, and others cant join room unless they have password.

Sounds for play making contact with wall
10.09.12 01:38:17 am
Up
Jynxxx
User
Offline Off
@user SkullzOrig:
1. Don't see how this would be useful that's why we have chat commands.
2. Only when you're the server so idk how this could be useful.
3. Make a server and use a password or use xfire, skype pidgin.
4. Can be made with lua.
10.09.12 02:00:58 am
Up
SkullzOrig
User
Offline Off
1.Can comunicate without the other team hearing
2.So you can see if the person isnt impersonating someone
3.Opening xfire make the users pc slow down(Depending on how fast their pc is.
4.Its not really useful, but its just an idea.
15.09.12 05:21:03 pm
Up
Chrome
User
Offline Off
[The idea I`m about to issue might not seem to be any important to the majority of players]

During clan wars, a player with unstable Internet connection happens to lag and be dropped from the server, resulting in, say, a 4x5 situation. The entire match then is usually screwed and either has to be replayed or forfeited.

I`m not sure if this is possible to be coded with Lua (as I`ve yet to see such script on any server), hence I`m posting it here.
I`m asking for a server command that would freeze either the players (preventing them from any action except for using chat) and the timer (preventing it from, well, ticking). Once a player reconnects, the command may be used again so as to continue the match like nothing happened.
Thanks in advance
15.09.12 05:23:18 pm
Up
hobo man445
User
Offline Off
uhh when u get killed with flashlight on you respawn with it too, so an idea for the next update would be to make that not happen?
16.09.12 12:26:20 pm
Up
EpicCrisis
User
Offline Off
Players taking damage from weapons excluding environmental damage (optional in map editor) will move a split second slower (lets just pretend there's no such thing as LUA scripting), it hurts you know.

This idea came out while I was sleeping, I forgot about the other one though.
Another Day Another Shitload Of Shit
21.09.12 02:31:11 pm
Up
Suprise
BANNED
Offline Off
Info_Buyzone
It will look like a Spawnpoint. If you're in that area you can buy.
22.09.12 05:39:03 am
Up
Snark
User
Offline Off
user Snark has written:
Need new entity like multisource in CS 1.6.

Example:
IMG:http://img19.imageshack.us/img19/4294/multisource.png

Yes, i know that it's can be done with env_explode and env_breakabe.

But with multisoucre we will have more space on map for other things.
22.09.12 04:32:26 pm
Up
uaiek
User
Offline Off
When you shot a RPG, the green rocket in your hand disappeared. After reloading, it came back. (adding a new RPG rocket gfx)
It seems to be good.
25.09.12 02:34:31 am
Up
Sweet Death
User
Offline Off
On CS 1.6, when I have a sniper and hold down the right mouse button, it keeps "zooming". On CS2D, i hold, nothing happens. Maybe "fix" it ?
To the start Previous 1 2 ... 4 5 6 ... 161 162 Next To the start