EDIT: Of course metal walking sounds because it wasn't be in SII
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Stranded II General Ideas for S3 / ModsEDIT: Of course metal walking sounds because it wasn't be in SII
- The change in ambience sfx when day turns to night.
- the muzzle flash and bullet fx when you fired a weapon.
- The dust that appeared when you landed.
- Fall damage.
That would be nice.
-tony316- has written
That's right... pupp3tStudios has written
I think something like this contains the titanium modHostile AI that attack peaceful AI, or other hostile AI. Depends on the behaviour. That would be pretty cool.
But of course it would be pretty cool to see that in SIII, too.
Mc Leaf has written
But of course it would be pretty cool to see that in SIII, too.
I think most of the features of the Titanium Mod should be in Stranded III
Especially the world script which allows you to travel between many Islands.
Mc Leaf has written
But of course it would be pretty cool to see that in SIII, too.
-tony316- has written
That's right... pupp3tStudios has written
I think something like this contains the titanium modHostile AI that attack peaceful AI, or other hostile AI. Depends on the behaviour. That would be pretty cool.
But of course it would be pretty cool to see that in SIII, too.
Speaking of titanium mod, translation?
I'm not sure, but I guess I will upload a snapshot within the next days.
So it will be cool if it has ''Character editor''.
The basic will be the face, hair and skin.
Misho has written
S3 will have multiplayer.
So it will be cool if it has ''Character editor''.
The basic will be the face, hair and skin.
So it will be cool if it has ''Character editor''.
The basic will be the face, hair and skin.
Oh yeah... Especially, because the ability to survive depends on such outer appearances.
Texture packs, interface packs and so on
Inspired by the modability of S2 and packaging systems like ubuntu, I'm suggesting a packaging system for S3.
(versioned) packages could contain predetermined files, e.g. models, scripts,... and mods could be no more than like a metapackage: define a need of a file list, even with different people's work (I mean, with copyrighting system, so if someone wants not to let others use his/her stuff...).
A map/map pack/advanture could need a file list or a mod (with version, of course).
This could solve the constant who-made-this argument, e.g. the game could show the list of contributors on a splashscreen. And language files could be like attached packages. With the proper updater/package downloader this could make easier the life of mod makers and users.
I already mentioned this to DC, so asking everybody else, what do you think about this?