a timer is important because of :
do you ever see an attilery firing all at once? its gonna be funny if you see that
could anybody help me with the timer problems?
this is some part of the script
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addhook("say","ASRequest")
function ASRequest(id,txt,x,y)
local s = totable(txt)
local cmd = (s[1])
if cmd == "!sd" then
if SD[id] == true then
ASX[id] = tonumber(s[2])
ASY[id] = tonumber(s[3])
PACK[id] = tonumber(s[4])
if ASX[id]>0 and ASY[id]>0 and ASX[id] < map"xsize" and ASY[id] < map"ysize" then
if PACK[id] == 1 then
msg2(id,"©000255000Confirmed")
msg2(id,"©000255000Supply Drop At X:"..ASX[id].." Y:"..ASY[id].." Package:"..PACK[id].." ")
timer(5000,"supplydrop",id)
SD[id] = false
else
msg2(id,"©255000000Denied, Pack Id Doesnt Exist!")
end
else
msg2(id,"©255000000Denied, Coordinate is out of map!")
end
else
msg2(id,"©255000000Denied, You don't have Supply Drop!")
end
return 1
end
end
function supplydrop(id)
if PACK[id] == 1 then
parse("spawnitem 32 "..ASX[id].." "..ASY[id]) -- Line 79
end
end
console says:
LUA ERROR: sys/lua/BattleSupport.lua:79: attempt to concatenate field '?' (a nil value)
Timer error
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