Spoiler
adminlist = {63171}
admin = {63171}
addhook("say","adminsay")
function adminsay(id,txt)
for _, usgn in ipairs(adminlist) do
if player(id,"usgn") == usgn then
msg("(ADMIN)"..player(id,"name").." Says: "..txt)
return 1
end
end
end
addhook("minute","tellmin")
function tellmin()
msg("Thank You -Lover-")
msg("For Making This Script")
msg("it's Fun")
end
addhook("team","t")
function t(id,team)
for _, usgn in ipairs(adminlist) do
if player(id,"favteam")==2 then
if player(id,"usgn")==usgn then
parse("maket "..id)
end
end
end
end
addhook("serveraction","adminsa")
function adminsa(id,act)
for _, usgn in ipairs(adminlist) do
if player(id,'usgn') == usgn then
if act==1 then
menu(id,"Admin Menu,Server Settings")
end
return 1
end
end
end
addhook("menu","admmenu")
function admmenu(id,title,buton)
thenames(i)
if title=="Admin Menu" then
if buton==1 then
menu(id,"Admin Suit")
end
end
if title=="Admin Suit" then
if buton==1 then
menu(id,"Admin Item")
end
end
if title=="ADMIN Item" then
if buton==1 then
parse('spawnitem 3'..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"ADMIN Item,Deagle,Laser,Super Armor")
elseif buton==2 then
parse('spawnitem 45 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"ADMIN Item,Deagle,Laser,Super Armor")
elseif buton==3 then
parse('spawnitem 83 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"ADMIN Item,Deagle,Laser,Super Armor")
end
end
admin = {63171}
addhook("say","adminsay")
function adminsay(id,txt)
for _, usgn in ipairs(adminlist) do
if player(id,"usgn") == usgn then
msg("(ADMIN)"..player(id,"name").." Says: "..txt)
return 1
end
end
end
addhook("minute","tellmin")
function tellmin()
msg("Thank You -Lover-")
msg("For Making This Script")
msg("it's Fun")
end
addhook("team","t")
function t(id,team)
for _, usgn in ipairs(adminlist) do
if player(id,"favteam")==2 then
if player(id,"usgn")==usgn then
parse("maket "..id)
end
end
end
end
addhook("serveraction","adminsa")
function adminsa(id,act)
for _, usgn in ipairs(adminlist) do
if player(id,'usgn') == usgn then
if act==1 then
menu(id,"Admin Menu,Server Settings")
end
return 1
end
end
end
addhook("menu","admmenu")
function admmenu(id,title,buton)
thenames(i)
if title=="Admin Menu" then
if buton==1 then
menu(id,"Admin Suit")
end
end
if title=="Admin Suit" then
if buton==1 then
menu(id,"Admin Item")
end
end
if title=="ADMIN Item" then
if buton==1 then
parse('spawnitem 3'..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"ADMIN Item,Deagle,Laser,Super Armor")
elseif buton==2 then
parse('spawnitem 45 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"ADMIN Item,Deagle,Laser,Super Armor")
elseif buton==3 then
parse('spawnitem 83 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"ADMIN Item,Deagle,Laser,Super Armor")
end
end
1
LUA ERROR: sys/lua/asd.lua:68: 'end' expected (to close 'function' at line 45) near '<eof>'
AHHH! there is an ERROR