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Englisch RolePlay

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alt Re: RolePlay

Yasday
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RedFrix hat geschrieben
Contact me if you want some help
By the way. Why you deleted the spanish text?

Because I can't speak spanish and I had to add some things.

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Yates
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So, when is it done?
Can you give us a date or estimation when it is done?
Edit: Doesn't matter

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Starkkz
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Yasday, RedSh0tz is hosting the script as it seems.
You should put a day system to the script. (Being night if is too late)

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Yasday
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That day and night thing is easy, but it annoys people. Anyways I wasn't working on this for long. I added 2 NPCs: Teleport npc and say npc. And I added zones.

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Yates
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Starkkz hat geschrieben
Yasday, RedSh0tz is hosting the script as it seems.
You should put a day system to the script. (Being night if is too late)

You can do this with map editor.

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Starkkz
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Yep, i know yates. But it would be easy if you do it with lua (with some methods). And with that, you'll not puting 48 day entities, (1 sprite ent, 1 delay ent each hour)

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Yates
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I just do.

name: delay
trigger: time

Then i copy and just put 1, 2, 3 etc in them.

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durex
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I am eager to test But I need your help you know a Good RP

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DannyDeth
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Hey, I must know, this 'train system', is it like an actual train that you can see moving players around, or is it just teleporting with some sounds?

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Yates
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DannyDeth hat geschrieben
Hey, I must know, this 'train system', is it like an actual train that you can see moving players around, or is it just teleporting with some sounds?

Start wars sounds, pew! pew! (Childish, but funny :D)

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Yasday
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No sounds, but you move around with the train. There is a maximum of 4 players being in a train.

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cs2dthailand
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How to setup your script?


at this

//Images:

//car image
//car_image:sys/lua/RolePlay/gfx/car.png


//default npc image
//npc_image:sys/lua/RolePlay/gfx/npc.png


//default train image
//train_image:sys/lua/RolePlay/gfx/train.png

and other .........

Anyway your script is very good!!

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Yasday
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You don't really need to do that, use the ingame editor.
It's accesable with the right z or s in the CT menu button Restart/Reload, edit map_name_auto.txt
( map_name is the name of your map )
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