batlaizys has written
I would like to get such a script...
when u say !hide a wall 3 or wall 2 etc. appears.
Its good for construction mod when u can hide between buildings
I managed to make 1 ,but when i say it a supply appears on ALL of players... Idk how to make this code thingy...
i would write it...
parse("mp_building_health supply 10000")
addhook("say","build")
function build(id,txt)
for id=1,32 do
if (txt=="!hide") then
parse("spawnobject 9 "..player(id,"tilex").." "..player(id,"tiley").." 1 1 1 1")
end
end
end
plz help...
when u say !hide a wall 3 or wall 2 etc. appears.
Its good for construction mod when u can hide between buildings

I managed to make 1 ,but when i say it a supply appears on ALL of players... Idk how to make this code thingy...
i would write it...
parse("mp_building_health supply 10000")
addhook("say","build")
function build(id,txt)
for id=1,32 do
if (txt=="!hide") then
parse("spawnobject 9 "..player(id,"tilex").." "..player(id,"tiley").." 1 1 1 1")
end
end
end
plz help...
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addhook("say","hidesay") function hidesay(id,txt) 	if txt == "!hide" then 		parse ("spawnobject "..math.random(3,4).." "..player(id,"tilex").." "..player(id,"tiley")) 	end end
this work

if player say "!hide" then in his position will appear wall1 or wall2 ...
and please can some1 help me with one problem?, read my older answer.