Trigger_If
Heres the list of stuff it would be able to do:
------
Name:
Trigger:
None
If Round Draw
If T Win
If CT Win
If Anyone is Killed
If a T is Killed
If a CT is Killed
If VIP is Killed
If Hostage is Killed
If Bomb is Planted
If Bomb is Defused
If Hostage is Rescued
If VIP Escapes
If Timer = X and Bomb ISN'T Planted
If Timer = X and Bomb IS Planted
If New Round Starts
If Anyone is Killed by a Specific Item
If a T is Killed by a Specific Item
If a CT is Killed by a Specific Item
If a Specific Item is Collected
If Anyone TK's