Forum
CS2D General Help with map editorHelp with map editor
9 Antworten 1
Once you are in the waypoint mode (which is whenever you see the load and save stuff), you can create them. Just click the tile you want to create a waypoint on and a yellow dot with a number will appear there.
To connect waypoints, just first left-click wp A and then wp B.
The dots' numbers are not of interest. You can connect any pair of waypoints.
Things you should pay attention to:
- Never let connection lines overlay walls or lethal tiles. The bots will not be amused.
- The waypoint web should be as thick as possible to provide interesting bot games.
- Do not create too long lines. If you want the bots to walk straight on a long way, interrupt it with several waypoints.
- Waypoints through a teleporter only work in the following manner in a straight line:
Wp A <-- Tp 2's target -- Tp1 -- Tp2 -- Tp1's target --> Wp B
And note it must be a pair of teleporters, because you cannot declare connection lines as "one way roads".
2× editiert, zuletzt 05.09.06 12:07:53
Alright. First activate the checkbox "waypoints".
Congratulations!!!!!1111one You are in the waypoint mode now.
Next step: click somewhere on the map. Preferably somewhere where a waypoint makes sense. Then create another one.
*click* *click*
Congratulations!!!!!1111one You now have created your first two waypoints. Then click on one of them and pull the line (you may leave the mouse button loose) to the other one. Click again there.
*click* *pull* *click*
Congratulations!!!!!1111one You now have connected your first 2 waypoints.
With a bit of thinking you should now be able to create a working waypoint system.
CS2dMax
Gasthttp://www.unrealsoftware.de/forum_posts.php?post=95901
1× editiert, zuletzt 19.09.08 21:51:07
Dc already said it, why do you have to damny repeat it
Sorry for the damn spam, but i just couldn't stop myself...
1