Forum
![>](img/i_next.png)
![>](img/icons/cs2d.png)
![>](img/i_next.png)
![>](img/i_next.png)
Pointers
10 replies![To the start](img/i_first.png)
![Previous](img/i_prev.png)
![Next](img/i_next.png)
![To the start](img/i_last.png)
![user](img/i_friend.png)
![user](img/i_friend.png)
![](img/smiles/ugly.gif)
![IMG:https://web.archive.org/web/20051014115104/https://www.cs2d.com/images/screens/screen9.jpg](https://web.archive.org/web/20051014115104/https://www.cs2d.com/images/screens/screen9.jpg)
![user](img/i_friend.png)
![user](img/i_friend.png)
![thread](img/i_forum.png)
![cs2d](img/icons/cs2d.png)
![](img/smiles/ugly.gif)
By the way, it would be good if
![user](img/i_friend.png)
![user](img/i_friend.png)
In earlier versions the crosshair changed red when hovering enemies and yellow when hovering teammates (I think). This has been removed later (I don't remember if there was a particular reason or if I just didn't re-implement it in "CS2D Max") but I didn't change the image. So the other colors are unused in the current version.
so what is the "loading" mouse used for? (the one that looks like windows XP)
![To the start](img/i_first.png)
![Previous](img/i_prev.png)
![Next](img/i_next.png)
![To the start](img/i_last.png)