this is the first map ive made in a long time, i was inspired by starcraft lvls and tried to make one similar in cs2d. Each team has 3 bases and must protect them or the enemy will the destroy those bases and win. You must break the crystals behind your base to earn money. This is just the first version.
please do not claim this map as yours
do not modify it without my permission
and enjoy
if you have any suggestions, tips, etc, then send me a pm.
this ****ing is one map of starcraft? my played Starcraft 1 end 2,my can make beter,version on florest,desert(marsara)Space,in char... you choice marsara,ok... end the zergs?
pf...
make beter,need imgs of starcraft,this awesome game,no this ****ing
sorry the bad english
yea i know, I rushed it since when i finished the map i accedently delted it and had to start all over again, so not much custum textures or anything like that yet.
like I said its only the first version, I'll probably add more stuff, try to either shrink more of the islands or add more mountains. I cant believe i forgot bout the supply depots XD, ill add that as well. thanks
*Error Sound*
You must construct additional pylons!
Hmm, lemme see, it's pretty basic.
You could make some sprites of the buildings and stuff, and make them a little functional.
In my style of mapping, Pylons or supplies would be very important for building that would spawn uncommon weapons each 80-140 second. If the enemies destroy the pylon / supply depot essential to it, the spawn would close.
It would make some nice strategy. Also, I would shrink the map a little bit, and make it limited for movement.
But it's your choice, If you like the suggestion about the supply thing, you can do it. It's pretty easy.
Otherwise, since I like SC, it's pretty nice. Also, nice minerals