zm_survival_base 
4 comments It's my new map and i hope you love it, it's base for survival to hide and escape from zombies.
Please do not change the message which says: This map by Yuhuz
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Name: zm_survival_base
Tiles: hl2dnorm_nouseigor
Version: 1.0
I used half life tiles and half life sfx and gfx
Please do not change the message which says: This map by Yuhuz
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edited 3×, last 22.06.17 10:57:29 am

The quality of the file is too low!
Please invest more time and only upload stuff which is actually good.
Do not upload your first "5 minute"-attempts.
Sorry, but nobody wants to see and download stuff like that!
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4 comments



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@
kerker: The sounds effect (not voices) are just from many sources (ex.website).Just like they did on cs1.6.
I might be wrong.

I might be wrong.
I like the map, but there are few things you could fix, like:
rename folder "map" into "maps" so players don't have to copy manualy actual map into right folder, and remove sounds, or at least make them local, near water put "water driping" sound and in open space maybe "wind" sound... And one more thing that bugs me is that doors can only be used by ct, and thats too much unbalanced, either remove the door, or give zombies ability to use doors aswell. And by my humble oppinion doors should have re-use delay, because it can be abused for teamkilling.
If you fix those things i'll give you like.
rename folder "map" into "maps" so players don't have to copy manualy actual map into right folder, and remove sounds, or at least make them local, near water put "water driping" sound and in open space maybe "wind" sound... And one more thing that bugs me is that doors can only be used by ct, and thats too much unbalanced, either remove the door, or give zombies ability to use doors aswell. And by my humble oppinion doors should have re-use delay, because it can be abused for teamkilling.
If you fix those things i'll give you like.



